Spin Games LLC and Inspired Gaming Sign Licensing Agreement for Spin RGS (The ROC)Posted on April 26, 2016
Inspired Gaming chooses Spin’s Best in Class HTML5 RGS Technology to
Deploy Virtual Sports Content
RENO, NV, April 18, 2016, Spin Games LLC, a leader in the social gaming and interactive gaming technology market, announced today the signing of a licensing agreement that will allow Inspired Gaming’s world leading virtual sports content to be deployed via the Spin RGS (The ROCTM) throughout the North American region. Inspired will license to Spin several of their premium award winning virtual life-like games titles including Rush Horse Racing, Car Racing and Rush Football, which were recently showcased at the 2016 ICE Totally Gaming show in London.
The partnership is collaborative and Inspired has chosen the Spin HTML5, RGS, The ROCTM (Robust Online ClientTM), due to its best in class HTML5 technology and comprehensive distribution through both regulated real money gaming and social deployment throughout North America. Spin will integrate Inspired’s online real-money wagering and play for fun virtual games for deployment on Spin’s RGS. The ROC?, streamlines gaming content for mobile and a variety of online interactive markets. Its robust technology allows for rapid integration, giving gaming operators the flexibility and control to reach online customers with the greatest convenience and functionality.
“Currently, virtual sports in the UK and Europe is a significantly expanding business which has been very well accepted by operators and players alike. The virtual sports market in North America is yet to be exploited and we believe the partnership is a further step in our strategy and positioning as a market leader in RGS technology and content. Utilizing Inspired’s best of breed technology will allow for comprehensive deployment across North America,” said Kent Young, CEO and President of Spin Games.
Steve Rogers, CCO Digital Games, Inspired, commented, “Inspired is delighted to be working with Spin Games to bring its market-leading virtual sports to the North American market. We have seen a rapid growth in demand for virtual sports in the UK and Europe in recent years, and I am confident that their popularity will be equaled in America. The combination of our best in class technology, and Spin Games’ distribution channels is a fantastic proposition for operators, and we anticipate a long and successful working partnership.”